His brute strength allows him to take on groups of enemies by himself with powerful hooks and upper cuts. In contrast, Murray's strength allows him to help the team with heavy-duty tasks. He can also hack enemies' computers, which brings the player to a top-down shooter-like mini game. He cannot climb poles or jump very far, but he is equipped with sleep darts and bombs to subdue enemies one by one or sabotage enemy equipment. Bentley follows a more cloak-and-dagger approach to stealth. In addition to Sly, the player can play as Bentley and Murray. He retains most of his abilities from the first game, including some that he learned from the Thievius Raccoonus: the dive collection technique, Ninja Spire Jump and Rail Walk. In Sly 2 the player once again controls Sly Cooper, who makes use of his thieving skills and agility to stealthily pull off jobs. All the while, they find themselves on the run from Inspector Carmelita Fox. The story centers around their mission to defeat the Klaww Gang and steal the scattered pieces of Sly's archenemy, Clockwerk. Set two years after the events of the previous game, Sly 2 follows titular protagonist Sly Cooper and his partners in crime, Bentley and Murray. Main article: Sly 2: Band of Thieves/Plot
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